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universal

Void Spirit

Steps in and out of the mortal plane to strike his foes

Melee

Navigate skirmishes with Void Spirit, a highly mobile core who easily controls multiple areas of the battlefield. He dashes through dimensions to outmaneuvers opponents with Astral Step and Dissimilate, while using Resonant Pulse to shield him from physical burst damage.

2/3
Complexity
3/3
Escape
2/3
Carry
2/3
Nuker
1/3
Disabler

Base Stats

Void Spirit
Health604+0.3 / s
Mana363+0.6 / s
AttributeBase / Growth per lvl
strengthStrength
22+2.6 per lvl
agilityAgility
21+2.2 per lvl
intelligenceIntelligence
24+3.1 per lvl
StatValue
DamageDamage
64 – 68
ArmorArmor
2.5
Movement SpeedMovement Speed
290
Attack RangeAttack Range
200

Win Rates by Rank

Patch7.41
Public Win Rate49.11%160.1K matches
Pro Win Rate0%0W / 3L
Pro Bans350% ban rate
RankPicksWin Rate
HeraldHerald
7.8K
47.46%
GuardianGuardian
19.7K
48.24%
CrusaderCrusader
27.1K
48.66%
ArchonArchon
30.9K
49.55%
LegendLegend
28.7K
49.37%
AncientAncient
21.8K
49.94%
DivineDivine
24.1K
49.2%

Innate Ability

Innate
Intrinsic Edge
Passive

Void Spirit gains 15% more attack damage per point of each attribute, and 30% more HP regen from Strength, attack speed from Agility, and mana regen from Intelligence.

Secondary Stat Bonus Pct30
Damage Stat Bonus Pct15

Talent Tree

140% Astral Step Crit
25
Dissimilate Roots for 2s
Outer Dissimilate Ring
20
-3s Astral Step Charge Restore Time
+20% Resonant Pulse Barrier
15
+65 Aether Remnant Damage
+1.5 Mana Regen
10
+40 Resonant Pulse Damage

Abilities

Aether Remnant
Aether Remnant
MagicalDispellable
Point Target

Void Spirit dispatches a remnant to the target location. The remnant stands watch over the region, facing the direction of his vector. When a unit crosses its gaze, the remnant pulls it in and damages it.

Start Radius90
End Radius90
Radius300
Projectile Speed900
Watch Range450
Remnant Watch Radius130
Watch Path Vision Radius200
Activation Time0.4s
Damage90 / 140 / 190 / 240
Pull Duration1 / 1.2 / 1.4 / 1.6s
Pull Destination44 / 50 / 56 / 62
Remnant Lifetime17s
Think Interval0.1s
Cast Range850
Mana75 / 80 / 85 / 90
Cooldown17 / 15 / 13 / 11s
Dissimilate
Dissimilate
Magical
No Target

Void Spirit temporarily fades into the aether, creating a number of portals through which he can reassemble himself. Upon exiting a portal, he damages all enemies in the area.

Phase Duration1.1s
Destination Fx Radius183
Portals Per Ring6
Angle Per Ring Portal60
First Ring Distance Offset520
Damage Radius275
Cast Time0.3s
Mana120
Cooldown20 / 17 / 14 / 11s
Resonant Pulse
Resonant Pulse
MagicalDispellable
No Target

Void Spirit wraps himself in a protective shield that absorbs physical damage and emits a single damaging pulse around him. The shield gains increased damage absorption for each enemy hero the pulse hits.

Pulse Radius500
Speed1200
Damage60 / 110 / 160 / 210
Barrier Duration10s
Base Damage Barrier25 / 50 / 75 / 100
Barrier Amount Per Hero Hit50 / 70 / 90 / 110
Return Projectile Speed900
Mana115 / 120 / 125 / 130
Cooldown18s
Astral Step
Astral Step
MagicalPierces BKB
Point Target

Void Spirit tears a rift through the astral plane to appear at the target location, attacking all enemies along the path. This attack inflicts a void mark that slows for 1.25 seconds and then detonates.

Radius170
Charge Restore Time25 / 20 / 15s
Min Travel Distance200
Range800 / 900 / 1000
Pop Damage Delay1.25s
Void Mark Damage130 / 230 / 330
Movement Slow40% / 60% / 80%
Cast Time0.2s
Max Charges2
Mana90
Cooldown0s

Aghanim's Upgrades

Resonant PulseScepter
Aghanim's ScepterUpgrades Resonant Pulse

Causes Resonant Pulse to silence and gain 2 charges.

Aether RemnantShard
Aghanim's ShardUpgrades Aether Remnant

Creates an additional watcher path that rotates around the remnant. The remnant now provides True Sight, and no longer triggers on creeps, instead dealing 50% damage to them every second in both paths. Does not reveal wards.