rdy.gg
agility

Slark

Slips in and out of skirmishes

Melee

Steal agility points with every hit as Slark, a slippery carry who excels in extended skirmishes. He leaps in to pin or corner a lone foe with Pounce, constantly cleansing debuffs with Dark Pact and retreating into the shadows to rapidly regenerate HP.

2/3
Complexity
3/3
Escape
2/3
Carry
1/3
Nuker
1/3
Disabler

Base Stats

Slark
Health560+0.3 / s
Mana267
AttributeBase / Growth per lvl
strengthStrength
20+2.1 per lvl
agilityAgility
21+1.5 per lvl
intelligenceIntelligence
16+1.9 per lvl
StatValue
DamageDamage
58 – 64
ArmorArmor
3.5
Movement SpeedMovement Speed
300
Attack RangeAttack Range
150

Win Rates by Rank

Patch7.41
Public Win Rate49.4%339.9K matches
Pro Win Rate100%1W / 0L
Pro Bans150% ban rate
RankPicksWin Rate
HeraldHerald
18.1K
51.3%
GuardianGuardian
53.1K
49.94%
CrusaderCrusader
70.6K
48.95%
ArchonArchon
72.2K
49.02%
LegendLegend
57K
49.02%
AncientAncient
36.6K
49.28%
DivineDivine
32.3K
50.08%

Innate Ability

Innate
Essence Shift
Pierces BKB
Passive, Hidden

Slark steals the life essence of enemy heroes with his attacks, draining 1 of each of their attributes and converting them to bonus 3 Agility. If Slark kills an affected enemy hero, he permanently steals 1 Agility.

Agi Gain3
Stat Loss1
Duration12.5s
Steal Radius300

Talent Tree

+1.5s Shadow Dance Duration
25
+20s Essence Shift Duration
+1 Agility gain/stolen per Essence Shift Stack
20
+100 Shadow Dance Attack Speed
+70 Dark Pact Damage
15
+30 Shadow Dance Regen
-0.75s Dark Pact Cooldown
10
+0.5s Pounce Leash

Abilities

Dark Pact
Dark Pact
MagicalStrong Dispel
No Target, Instant Cast

After a short delay, Slark sacrifices some of his life blood, purging most negative debuffs and dealing damage to enemy units around him and to himself. Slark only takes 30% of the damage.

Delay1.5s
Pulse Duration1s
Radius325
Damage75 / 150 / 225 / 300
Total Pulses10
Pulse Interval0.1s
Self Damage Pct30
Cast Time0.001s
Mana65
Cooldown9 / 8 / 7 / 6s
Pounce
Pounce
Magical
No Target

Slark leaps forward, leashing and applying Essence Shift stacks to the first hero he connects. That unit can only move a limited distance away from Slark's landing position.

Distance700
Pounce Speed933.33
Pounce Acceleration7000
Pounce Radius120
Leash Duration2.5 / 2.75 / 3 / 3.25s
Leash Radius400
Essence Shift Stacks1 / 2 / 3 / 4
Mana75
Cooldown24 / 20 / 16 / 12s
Saltwater Shiv
Saltwater Shiv
PhysicalDispellable
Unit Target, Attack Modifier, Autocast

Slark slices the target with his salty shiv, stealing a portion of the target's movement speed, Health Regen and Health Restoration. These effects stack independently.

Duration12s
Base Restoration Steal0%
Restoration Steal4% / 8% / 12% / 16%
Regen Steal4 / 8 / 12 / 16
Speed Steal4 / 8 / 12 / 16
Melee Range Buffer50
Cast Range150
Mana25 / 30 / 35 / 40
Cooldown14 / 12 / 10 / 8s
Shadow Dance
Shadow Dance
Instant Cast, No Target

When not visible to the enemy team, Slark passively gains bonus movement speed and health regeneration. If Slark is damaged by a neutral unit, the passive movement and health regeneration bonuses are lost for 2 seconds. When activated, Slark hides himself in a cloud of shadows, becoming immune to detection. Attacking, casting spells, and using items will not reveal Slark, but enemies can see the cloud itself.

Bonus Movement Speed24% / 36% / 48%
Health Gained Per Second60 / 90 / 120
Activation Delay0.5s
Neutral Disable2
Duration4 / 4.25 / 4.5s
Mana100
Cooldown50 / 40 / 30s

Aghanim's Upgrades

PounceScepter
Aghanim's ScepterUpgrades Pounce

Provides charges and increases range.

Depth ShroudShard
Aghanim's ShardUpgrades Depth Shroud

Creates a cloud at the target location. All allies inside the radius are hidden and affected by Shadow Dance.