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Huskar

Sacrifices his health to deal more damage

Ranged

Embrace the edge of death with Huskar, a terrifying snowball core who thrives on low HP. By using Life Break to instantly remove a portion of both his and an enemy's health, he gains the attack speed needed to throw burning spears with devastating speed.

1/3
Complexity
2/3
Carry
2/3
Durable
1/3
Initiator

Base Stats

Huskar
Health626+0.3 / s
Mana216
AttributeBase / Growth per lvl
strengthStrength
23+3.3 per lvl
agilityAgility
10+1.5 per lvl
intelligenceIntelligence
18+0 per lvl
StatValue
DamageDamage
44 – 49
ArmorArmor
2.7
Movement SpeedMovement Speed
290
Attack RangeAttack Range
400

Win Rates by Rank

Patch7.41
Public Win Rate44.78%140.4K matches
Pro Win Rate50%1W / 1L
Pro Bans1688.89% ban rate
RankPicksWin Rate
HeraldHerald
16.1K
44.84%
GuardianGuardian
29.6K
43.66%
CrusaderCrusader
29K
44.3%
ArchonArchon
25.3K
44.79%
LegendLegend
18.2K
45.77%
AncientAncient
11.4K
46.04%
DivineDivine
10.8K
46.06%

Innate Ability

Innate
Blood Magic
Passive

Huskar does not have mana. Mana costs of items are converted into health costs.Huskar's Health Costs are Magical Damage and can be reduced by Magic Resist.

Talent Tree

+6s Burning Spear Duration
25
+22% Life Break Damage
+30% Berserker's Blood Regen
20
-5s Life Break Cooldown
+5 Burning Spear Burn Damage
15
+12% Lifesteal
+0.75s Inner Fire Duration
10
+2s Life Break Slow Duration

Abilities

Inner Fire
Inner Fire
MagicalDispellable
No Target

In a fiery rage, knocks all nearby enemies away from you to a fixed distance, dealing damage and silencing them.

Health Cost75 / 100 / 125 / 150
Damage110 / 180 / 250 / 320
Radius500
Duration1.5 / 2 / 2.5 / 3s
Knockback To400
Min Knockback Distance25
Knockback Duration1s
Min Knockback Duration0.4s
Movement Slow0%
Hero Damage As Heal0%
Non-hero Damage As Heal0%
Cast Range500
Cast Time0.35s
Cooldown17 / 15 / 13 / 11s
Burning Spear
Burning Spear
Magical
Unit Target, Autocast, Attack Modifier

Huskar sets his spears aflame, dealing damage over time with his regular attack. Multiple attacks will stack additional damage. Each attack drains some of Huskar's health.

Max Health Cost2%
Burn Damage5 / 10 / 15 / 20
Max Health Burn0.5%
Duration9s
Cast Range450
Mana0
Cooldown0s
Berserker's Blood
Berserker's Blood
Passive

Huskar's injuries feed his power, giving increased attack speed, magic resistance and health regen based on missing health. Health regen is a percentage of your strength.

Max Attack Speed170 / 220 / 270 / 320
Max Str Regen25% / 40% / 55% / 70%
Max Magic Resist15% / 20% / 25% / 30%
Hp For Max Bonus10%
Current Hp Cost0%
Max Hp Heal Per Debuff0%
Life Break
Life Break
MagicalPierces BKBDispellableBasic Dispel
Unit Target

Huskar draws upon his health to break an enemy's life, leaping at a target to shatter a percentage of that hero's current health and slow both their movement and attack speed. While leaping, Huskar is Debuff Immune with 60% magic resistance.

Health Cost Percent0.32 / 0.38 / 0.44
Health Damage0.32 / 0.38 / 0.44
Charge Speed1200
Movement Slow-60%
Attack Speed Slow60 / 100 / 140
Duration3 / 4 / 5s
Immunity Resist60
Cast Range550
Cast Time0.3s
Mana0
Cooldown16 / 14 / 12s

Aghanim's Upgrades

Life BreakScepter
Aghanim's ScepterUpgrades Life Break

Forces the enemy target to attack Huskar and increases cast range.

Berserker's BloodShard
Aghanim's ShardUpgrades Berserker's Blood

Huskar can activate Berserker's Blood for a health cost to cauterize himself. Dispels Huskar, then after a delay, heals for the amount of health consumed plus an additional bonus per debuff dispelled.

DISPEL TYPE: Basic Dispel