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Warlock

Summons powerful demons to fight at his side

Ranged

Turn the tides of massive teamfights with Warlock, a potent support armed with Fatal Bonds to link enemy damage together. His dark spells provide immense sustain by healing allies and harming enemies, culminating in dropping a massive, stun-inducing demonic golem on their heads.

1/3
Complexity
2/3
Initiator
1/3
Support
1/3
Disabler

Base Stats

Warlock
Health604+0.3 / s
Mana375
AttributeBase / Growth per lvl
strengthStrength
22+2.4 per lvl
agilityAgility
10+1 per lvl
intelligenceIntelligence
25+3.1 per lvl
StatValue
DamageDamage
52 – 62
ArmorArmor
2.7
Movement SpeedMovement Speed
300
Attack RangeAttack Range
600

Win Rates by Rank

Patch7.41
Public Win Rate49.44%234.7K matches
RankPicksWin Rate
HeraldHerald
14.5K
50.68%
GuardianGuardian
41K
50.56%
CrusaderCrusader
51.6K
49.93%
ArchonArchon
50.2K
49.41%
LegendLegend
36.8K
48.87%
AncientAncient
22K
48.35%
DivineDivine
18.6K
47.12%

Innate Ability

Innate
Eldritch Summoning
MagicalDispellable
Passive

Whenever an enemy unit dies while afflicted by one or more of Warlock's abilities, a minor imp is summoned that lasts for 15 seconds and explodes on death. Imps will automatically seek out nearby units, favoring fatally bonded heroes, and will explode when reaching their prey.

Minor Imp Duration15s
Imp Health5
Explosion Damage20
Imp Speed297

Talent Tree

Summons a Golem on death
25
+5 Fatal Bonds Targets
25% Damage Resistance for Chaotic Offering Golems
20
+40 Upheaval Damage
+8 Upheaval Attack Speed per second on Allies
15
+150 Shadow Word AoE
+4% Fatal Bonds Damage
10
+50 Upheaval Radius

Abilities

Fatal Bonds
Fatal Bonds
Dispellable
Unit Target

Binds several visible enemy units together, causing a percentage of the damage dealt to one of them to be felt by the others.

Enemies Bound6
Shared Damage15% / 18% / 21% / 24%
Duration18s
Bind Radius700
Cast Range1000
Cast Time0.2s
Mana120 / 130 / 140 / 150
Cooldown42 / 34 / 26 / 18s
Shadow Word
Shadow Word
MagicalDispellable
Unit Target

Warlock whispers an incantation, casting a spell on a unit that makes it deal damage to nearby enemy units and heal nearby ally units. Target Unit will also heal or be damaged depending on whether they are ally or enemy.

Heal/Damage15 / 25 / 35 / 45
Duration10s
Tick Interval0.5s
Effect Radius225
Cast Range650 / 700 / 750 / 800
Cast Time0.2s
Mana110 / 120 / 130 / 140
Cooldown15 / 14 / 13 / 12s
Upheaval
Upheaval
MagicalDispellable
Point Target, Channeled, AOE

CHANNELED - A powerful slowing and damaging current that grows stronger as it's channeled. Lasts up to 10 seconds. Enemies are slowed for 1 second after leaving the area or the spell ends.

Radius575 / 600 / 625 / 650
Slow Per Second11% / 14% / 17% / 20%
Duration1s
Max Slow55% / 70% / 85% / 100%
Damage Per Second10
Max Damage35 / 60 / 85 / 110
Damage Tick Interval1s
Imps Interval2s
Minor Imp Duration15s
Cast Range800
Max Channel Duration10 / 12 / 14 / 16s
Cast Time0.4s
Mana100
Cooldown60 / 50 / 40 / 30s
Chaotic Offering
Chaotic Offering
Pierces BKBStrong Dispels Only
Point Target, AOE

Summons a Golem from the depths, stunning enemies for 0.8 seconds. The Golem lives 60 seconds, takes reduced damage from spells, has increased Slow Resistance, has Permanent Immolation and Flaming Fists on attack.

Golem Duration60s
Stun Duration0.8s
Summon Blast Radius600
Golem Health1500 / 2250 / 3000
Golem Damage100 / 150 / 200
Golem Armor8 / 12 / 14
Golem Movement Speed320 / 340 / 360
Golem Health Regen25 / 50 / 75
Golem Gold Bounty100 / 150 / 200
Stun Delay0.5s
Golem Slow Resistance60%
Cast Range900
Cast Time0.5s
Mana200 / 400 / 600
Cooldown165s

Aghanim's Upgrades

Chaotic OfferingScepter
Aghanim's ScepterUpgrades Chaotic Offering

Calls 2 Golems.

InnateShard
Aghanim's ShardUpgrades Eldritch Summoning

Increases the health and explosion damage of minor imps.