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Visage

Scouts and attacks with his familiars

Ranged

Burst targets with Visage, a durable ranged core who passively cloaks himself in armor. As his deadly familiars secure stuns and scout the map, he gathers soul energy from nearby damage taken, unleashing it in a massive nuke with Soul Assumption.

3/3
Complexity
2/3
Nuker
1/3
Support
1/3
Disabler
1/3
Durable
1/3
Pusher

Base Stats

Visage
Health604+0.3 / s
Mana339
AttributeBase / Growth per lvl
strengthStrength
22+2.8 per lvl
agilityAgility
11+1.3 per lvl
intelligenceIntelligence
22+2.9 per lvl
StatValue
DamageDamage
59 – 69
ArmorArmor
1.8
Movement SpeedMovement Speed
285
Attack RangeAttack Range
600

Win Rates by Rank

Patch7.41
Public Win Rate51.93%50.1K matches
Pro Win Rate100%1W / 0L
Pro Bans00% ban rate
RankPicksWin Rate
HeraldHerald
3.6K
49.85%
GuardianGuardian
9K
49.73%
CrusaderCrusader
9.9K
50.61%
ArchonArchon
9.5K
52.44%
LegendLegend
6.9K
53.41%
AncientAncient
5.1K
53.2%
DivineDivine
6K
55.08%

Innate Ability

Innate
Silent as the Grave
No Target, Instant Cast

Visage gains flying movement and bonus movement speed. Upon attacking or casting, the speed and flying movement are lost and Visage and his familiars deal additional attack damage for 2s.

Flight Duration20s
Bonus Movespeed12%
Bonus Damage Duration2s
Bonus Damage10%
Mana50
Cooldown45.75s

Talent Tree

-2s Gravekeeper's Cloak Recovery Time
25
+1 Familiar
+30 Soul Assumption Damage Per Charge
20
+10 Armor Corruption to Visage and Familiars
+2s Grave Chill Duration
15
Soul Assumption Hits 3 Targets
-1s Soul Assumption Cooldown
10
+0 Visage and Familiars Base Damage

Abilities

Grave Chill
Grave Chill
Dispellable
Unit Target

Visage drains the movement and attack speed of the targeted unit, gaining the drained speed for itself and nearby Familiars.

Duration5s
Move Speed Drain12% / 18% / 24% / 30%
Attack Speed Drain25 / 40 / 55 / 70
Radius900
Secondary Target Penalty0%
Cast Range625
Cast Time0.2s
Mana75
Cooldown17 / 15 / 13 / 11s
Soul Assumption
Soul Assumption
Magical
Unit Target

Visage gathers charges of soul essence each time nearby heroes take more than 100 damage. When the essence is released, it deals base damage as well as damage for each gathered soul charge.

Bolt Speed1000
Base Damage20
Damage Per Charge70
Creep Gold0%
Max Charges3 / 4 / 5 / 6
Charge Duration6s
Gather Damage Threshold100
Gather Damage Radius1800
Damage Min2
Damage Max3000
Target Count1
Cast Range1000
Cast Time0.2s
Mana110
Cooldown4s
Gravekeeper's Cloak
Gravekeeper's Cloak
Passive

Visage generates a layered barrier that protects him from damage. If he receives damage from a player, one layer is removed, and takes time to recover. Visage's Familiars are protected by his cloak when within 900 range of him, based on the number of layers Visage has.

Max Layers4
Damage Reduction Per Layer8% / 12% / 16% / 20%
Layer Recovery Time7 / 6 / 5 / 4s
Minimum Damage40
Radius900
Max Damage Reduction32% / 48% / 64% / 80%
Stone Form
Stone Form
No Target, Instant Cast

Orders the Familiar closest to Visage to cast Stone Form in its current location, turning into stone and smashing into the ground, stunning and damaging all targets in the area. The Familiar becomes invulnerable, and will regain its health very rapidly. After 6 seconds, the Familiar will automatically leave Stone Form. Can be alt-cast to order the closest Familiar to the target location to move there and cast Stone Form.

Stun Radius375s
Stun Delay0.55s
Damage60 / 100 / 140s
Stun Duration0.8 / 1 / 1.2s
Stone Duration6s
Bonus Regen150 / 175 / 200
Mana0
Cooldown0s
Summon Familiars
Summon Familiars
Physical
No Target, Instant Cast

Conjures 2 blind Familiars to fight for Visage. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health. Familiars grant high bounty when killed. The ability can be cast in the alt-cast state to recall Visages familiars after 4s, during which they cannot attack or act.

Familiar Health450 / 600 / 750
Familiar Armor2 / 3 / 4
Familiar Attack Range180
Familiar Speed430
Familiar Gold Bounty100
Familiar Attack Damage25 / 50 / 75
Familiar Count2
Back Distance75
Side Distance75
Return Distance1200
Recall Duration4s
Max Distance3500
Attack Range Buffer200
Additional Target Search Radius300
Mana150
Cooldown120 / 110 / 100s
Stone Form
Stone Form
MagicalStrong Dispels Only
No Target, Instant Cast

After a short delay, the Familiar turns into stone and smashes into the ground, stunning and damaging all targets in the area. The Familiar becomes invulnerable, and will regain its health very rapidly. After 6 seconds, the Familiar will automatically leave Stone Form. Can be alt-cast to order the Familiar to move to the target location and cast Stone Form.

Stun Radius375s
Stun Delay0.55s
Damage60 / 100 / 140s
Stun Duration0.8 / 1 / 1.2s
Stone Duration6s
Bonus Regen150 / 175 / 200
Cast Range50
Cooldown11s

Aghanim's Upgrades

InnateScepter
Aghanim's ScepterUpgrades Silent as the Grave

Increases movement speed, damage, and duration. Turns Visage and familiars invisible for the duration until the flying movement is lost.

Gravekeeper's CloakShard
Aghanim's ShardUpgrades Gravekeeper's Cloak

Gains an active component, allowing Visage to use Stone Form, stunning enemies for 0.8 / 1.0 / 1.2 seconds in an 375 area around it, dealing 60 / 100 / 140 damage and becoming invulnerable for 6 seconds. Restores up to 25% of your health.