Do you know who will win next?

Player comparisonbased on the match

Team OG
Average
PlayerHero healing / minKill participation
63
NatsumiSafe Lane
7.97801,02612.10.1766.9074%
63
YopajMid Lane
13.86198567.60.2654.113.272%
64
RavenOff Lane
12.96148347.40.1546.4079%
72
TimsSoft Support
10.64016432.50284.72.470%
82
skemHard Support
6.53606311.60.1189.3120.377%
Grind Back
Average
PlayerHero healing / minKill participation
44
23savageSafe Lane
2.677189913.20.2613.3068%
28
NikkoSafe Lane
4.35487868.30.1561.8114.378%
77
KenMid Lane
5.163681710.30.2599.9081%
40
QSoft Support
1.53235171.60199.347.676%
45
OliHard Support
1.83354451.70.1241.455.366%

Head to headPast matches

Previous matches

Team OG

Grind Back

Info

Check Team OG vs Grind Back full Dota 2 match result & analysis from The International 2026: Southeast Asia Closed Qualifier, played as a BO5 series with Team OG winning 3 : 1. Dive into game-by-game statistics: game scores, team net worth values, GPM/XPM leaders, kill/death/assist (K/D/A) ratios, and hero performances for players like Natsumi, Yopaj, Raven, Tims, skem, Nikko, 23savage, Ken, Q, Oli.

Analyze objective control, tower damage, Roshan influence, item builds and draft phases — which heroes were picked, banned, and which gave map control. Compare performance trends like kill participation rate, farm efficiency (LH/DN), gold per minute and experience per minute to see how Team OG responded under pressure and where Grind Back outperformed them.

Use head-to-head (H2H) past results, team vs team history, and recent form to contextualize the result and understand momentum going forward in the tournament. Ideal for fans, analysts, and bettors seeking match analytics, meta insights, hero trends, and post-match breakdowns. Find replay links, match timeline visuals, and filter by game, player, and date to explore details.