Treant Protector
Calls upon the forest to root his foes
Protect your towers globally with Treant Protector, casting Living Armor to provide regenerating armor to structures and heroes. He navigates the trees invisibly, leeches health from foes with Leech Seed, and binds foes in a massive area with Overgrowth.
Treant Protector
Calls upon the forest to root his foes
Protect your towers globally with Treant Protector, casting Living Armor to provide regenerating armor to structures and heroes. He navigates the trees invisibly, leeches health from foes with Leech Seed, and binds foes in a massive area with Overgrowth.
Base Stats

Win Rates by Rank
Innate Ability
Grants bonus movement speed when near trees. Treant Protector additionally has Tree Walking if he has not taken damage for 2.75 seconds. While Tree Walking, Nature's Guise can be activated to grant Treant invisibility until he attacks or is no longer near a tree.
Talent Tree
Abilities
Aghanim's Upgrades

Decreases Cooldown to 85 seconds. When casting Overgrowth, Treant Protector draws power from the soil, greatly increasing his size for 16 seconds. While enlarged, he gains phased movement with a fixed speed of 345, 100% bonus Strength, and a splashing attack that deals 60% of his attack damage in a 300 unit radius.

Treant Protector enchants a tree, which grants him unobstructed vision in that location. The eyes last for 360 seconds and are invisible, but are destroyed if their host tree is destroyed or if they are attacked directly.


