agility

Slark

Slips in and out of skirmishes

Melee

Steal agility points with every hit as Slark, a slippery carry who excels in extended skirmishes. He leaps in to pin or corner a lone foe with Pounce, constantly cleansing debuffs with Dark Pact and retreating into the shadows to rapidly regenerate HP.

Slark abilities, talents and win rates on this page are from Dota 2 patch 7.41e.

2/3
Complexity
3/3
Escape
2/3
Carry
1/3
Nuker
1/3
Disabler

Slark Performance Summary

On patch 7.41e, Slark holds a 49.48% win rate across 382,072 ranked games. That average hides a 2.1-point swing between skill brackets — 51.05% in Herald against 48.99% in Archon — so Slark rewards knowing the hero far more than the raw number suggests.

Base Stats

Slark
Health560+0.3 / s
Mana267
AttributeBase / Growth per lvl
strengthStrength
20+2.1 per lvl
agilityAgility
21+1.5 per lvl
intelligenceIntelligence
16+1.9 per lvl
StatValue
DamageDamage
58 – 64
ArmorArmor
3.5
Movement SpeedMovement Speed
300
Attack RangeAttack Range
150

Win Rates by Rank

Patch7.41e
Public Win Rate49%382.1K matches
Pro Win Rate75%3W / 1L
Pro Bans764% of contests
RankPicksWin Rate
HeraldHerald
13.6K
51%
GuardianGuardian
46.2K
50%
CrusaderCrusader
72.1K
49%
ArchonArchon
87.5K
49%
LegendLegend
76.5K
49%
AncientAncient
48.6K
49%
DivineDivine
37.6K
50%

Faces of Slark

Data Timeframe: Past 6 months

Innate Ability

Essence Shift
Pierces BKB
Hidden, Passive

Slark steals the life essence of enemy heroes with his attacks, draining 1 of each of their attributes and converting them to bonus 3 Agility. If Slark kills an affected enemy hero, he permanently steals 1 Agility.

Agi Gain3
Stat Loss1
Duration10s
Steal Radius300

Talent Tree

+1 Agility gain/stolen per Essence Shift Stack
25
+1.5s Shadow Dance Duration
+100 Shadow Dance Attack Speed
20
+20s Essence Shift Duration
+30 Shadow Dance Regen
15
+70 Dark Pact Damage
+0.5s Pounce Leash
10
-0.75s Dark Pact Cooldown

Abilities

Dark Pact
MagicalStrong Dispel
No Target, Instant Cast

After a short delay, Slark sacrifices some of his life blood, purging most negative debuffs and dealing damage to enemy units around him and to himself. Slark only takes 30% of the damage.

Delay1.5s
Pulse Duration1s
Radius325
Damage75 / 150 / 225 / 300
Total Pulses10
Pulse Interval0.1s
Self Damage Pct30
Cast Time0.001s
Mana65
Cooldown9 / 8 / 7 / 6s
Pounce
Magical
No Target

Slark leaps forward, leashing and applying Essence Shift stacks to the first hero he connects. That unit can only move a limited distance away from Slark's landing position.

Distance700
Pounce Speed933.33
Pounce Acceleration7000
Pounce Radius120
Leash Duration2.5 / 2.75 / 3 / 3.25s
Leash Radius400
Essence Shift Stacks1 / 2 / 3 / 4
Mana75
Cooldown24 / 20 / 16 / 12s
Saltwater Shiv
PhysicalDispellable
Unit Target, Autocast, Attack Modifier

Slark slices the target with his salty shiv, stealing a portion of the target's movement speed, Health Regen and Health Restoration.These effects stack independently.

Duration12s
Restoration Steal4% / 8% / 12% / 16%
Regen Steal4 / 8 / 12 / 16
Speed Steal4 / 8 / 12 / 16
Melee Range Buffer50
Cast Range150
Mana25 / 30 / 35 / 40
Cooldown12 / 10.5 / 9 / 7.5s
Shadow Dance
No Target, Instant Cast

When not visible to the enemy team, Slark passively gains bonus movement speed and health regeneration. If Slark is damaged by a neutral unit, the passive movement and health regeneration bonuses are lost for 2 seconds.When activated, Slark hides himself in a cloud of shadows, becoming immune to detection. Attacking, casting spells, and using items will not reveal Slark, but enemies can see the cloud itself.

Bonus Movement Speed20% / 30% / 40%
Health Gained Per Second60 / 90 / 120
Activation Delay0.5s
Neutral Disable2
Duration4 / 4.25 / 4.5s
Mana100
Cooldown50 / 40 / 30s

Aghanim's Upgrades

Aghanim's ScepterUpgrades Pounce

Provides charges and increases range.

Aghanim's ShardUpgrades Depth Shroud

Creates a cloud at the target location. All allies inside the radius are hidden and affected by Shadow Dance.