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strength

Primal Beast

Stomps over everything and smashes enemies into messy bits

Melee

Tear through the map as Primal Beast, violently Rushing savagely through enemies and allies alike. He aggressively pounds into battle to initiate, easily can punish attackers with Uproar, and locks down key targets by grabbing prey to repeatedly slam them into the dirt.

1/3
Complexity
3/3
Durable
3/3
Initiator
2/3
Disabler

Base Stats

Primal Beast
Health692+0.3 / s
Mana267
AttributeBase / Growth per lvl
strengthStrength
26+4.3 per lvl
agilityAgility
15+1 per lvl
intelligenceIntelligence
16+1.7 per lvl
StatValue
DamageDamage
62 – 64
ArmorArmor
4.5
Movement SpeedMovement Speed
305
Attack RangeAttack Range
150

Win Rates by Rank

Patch7.41
Public Win Rate48.63%105.7K matches
Pro Win Rate100%1W / 0L
Pro Bans00% ban rate
RankPicksWin Rate
HeraldHerald
6.4K
48.68%
GuardianGuardian
17.1K
47.64%
CrusaderCrusader
21K
47.31%
ArchonArchon
20.3K
47.99%
LegendLegend
16.4K
48.95%
AncientAncient
11.7K
50.09%
DivineDivine
12.8K
51.4%

Innate Ability

Innate
Colossal
Passive

Hp Per Threshold100
Base Slow Resist10
Slow Resistance Per Threshold1
Aoe Per Threshold0.5

Talent Tree

+20% Trample Attack Multiplier
20
Basic Self-Dispel on Uproar Cast
-5s Trample Cooldown
15
+6 Uproar Armor Per Stack
+30 Damage
10
+25% Magic Resistance During Trample

Abilities

Onslaught
Onslaught
PhysicalDispellable
Point Target

Primal Beast charges up and then runs in the chosen direction, knocking back enemies and allies alike. Enemy units are damaged and stunned on impact. The longer the charge duration, the farther Primal Beast's momentum will carry him. Can be cancelled at any time with the Stop command.

Run Speed1200
Chargeup Time2.2s
Knockback Radius190
Max Distance2000
Knockback Distance200
Damage75 / 170 / 265 / 360
Knockback Duration0.2s
Time To Max Charge1.7s
Turn Rate70
Base Power0.05
Movement Turn Rate50
Stun Duration0.7 / 1 / 1.3 / 1.6s
Mana120
Cooldown25 / 22 / 19 / 16s
Trample
Trample
Magical
No Target, Instant Cast

Primal Beast stomps over everything. For every 140 units traveled, all enemies around the Beast receive damage. Deals base damage plus a multiplier of Primal Beast's attack damage. Primal Beast is disarmed for the duration of the ability.

Damage Aoe230
Step Distance140
Base Damage15 / 30 / 45 / 60
Duration5.5s
Attack Damage Multiplier35%
Mana100
Cooldown30 / 27 / 24 / 21s
Uproar
Uproar
No Target, Instant Cast

The Beast's temper causes every instance of 50 hero damage or more to grant a stack of Uproar. When activated, Primal Beast releases a roar that slows surrounding enemies and grants the Beast additional attack damage and armor for 7 seconds based on his current stacks of Uproar.

Bonus Damage Per Stack10 / 20 / 30 / 40
Max Stacks6
Damage Limit50
Stack Duration20s
Slow Per Stack4% / 6% / 8% / 10%
Slow Duration3s
Damage Min20
Damage Max2000
Roar Radius900
Roar Armor Bonus Per Stack2 / 3 / 4 / 5
Roar Duration7s
Cooldown0s
Begin Onslaught
Begin Onslaught
Instant Cast, No Target, Hidden

Begins the rush to the specified location.

Cooldown0.3s
Pulverize
Pulverize
MagicalPierces BKB
Channeled, Unit Target, AOE

CHANNELED - Primal Beast channels his rage, grabbing the target enemy and slamming them into the ground repeatedly, damaging and mini-stunning any enemies caught in the AoE. Each consecutive hit deals bonus damage. Lasts 2.3 seconds.

Aoe Radius575
Hit Interval0.75s
Stun Duration0.2s
Cast Range200
Animation Rate1.5
Hit Damage100 / 175 / 250
Channel Time2.3s
Bonus Damage Per Hit20 / 40 / 60
Cast Range200
Cast Time0.25s
Mana100
Cooldown40 / 35 / 30s

Aghanim's Upgrades

UproarScepter
Aghanim's ScepterUpgrades Uproar

When Primal Beast activates Uproar, he releases 3 waves of 2 projectiles per stack of uproar each in a circle around him. Projectiles deal damage and Break enemies hit. After a short delay, each projectile splinters in two.

Rock ThrowShard
Aghanim's ShardUpgrades Rock Throw

Primal Beast throws a rock at the target location that stuns and damages enemies. The rock cannot be thrown within a minimum range of Primal Beast. After landing, the rock splits into 3 additional fragments that land behind the initial target location. Rock Throw increases stacks of Uproar for each hero hit.