agility

Phantom Lancer

Creates illusions of himself to trick or attack foes

Melee

Overwhelm single-target lineups with Phantom Lancer, a late-game illusion carry who creates an endless supply of clones. He easily burns mana in a rapid flurry of attacks, utilizing his Doppelganger ability to constantly mislead and elude foes.

Phantom Lancer abilities, talents and win rates on this page are from Dota 2 patch 7.41e.

2/3
Complexity
2/3
Carry
2/3
Escape
1/3
Nuker
1/3
Pusher

Phantom Lancer Performance Summary

On patch 7.41e, Phantom Lancer holds a 52.16% win rate across 378,852 ranked games. It holds steady across skill brackets (51.65% in Guardian up to 52.83% in Divine), so Phantom Lancer performs about the same at every level of play. Captains treat Phantom Lancer as a threat: 66.67% of its 30 contested pro drafts ended in a ban.

Base Stats

Phantom Lancer
Health582+2 / s
Mana327
AttributeBase / Growth per lvl
strengthStrength
21+2.2 per lvl
agilityAgility
26+3.4 per lvl
intelligenceIntelligence
21+1.8 per lvl
StatValue
DamageDamage
52 – 62
ArmorArmor
4.3
Movement SpeedMovement Speed
285
Attack RangeAttack Range
225

Win Rates by Rank

Patch7.41e
Public Win Rate52%378.9K matches
Pro Win Rate40%4W / 6L
Pro Bans2067% of contests
RankPicksWin Rate
HeraldHerald
19.3K
52%
GuardianGuardian
57.3K
52%
CrusaderCrusader
78.1K
52%
ArchonArchon
83K
52%
LegendLegend
65.5K
52%
AncientAncient
39.9K
53%
DivineDivine
35.8K
53%

Faces of Phantom Lancer

Data Timeframe: Past 6 months

Innate Ability

Illusory Armaments
Hidden, Passive

Whenever an illusion of Phantom Lancer is created, its outgoing damage cannot go below a fixed value for 3 seconds.

Min Damage17%
Duration3s

Talent Tree

+2s Illusory Armaments Duration
25
-4s Doppelganger Cooldown
-70% Juxtapose Illusion Damage Taken
20
+100 Spirit Lance Damage
+125 Doppelganger Cast Range
15
50% Illusion Spirit Lance Damage
+3% Juxtapose Illusion Trigger Chance
10
+1s Spirit Lance Slow Duration

Abilities

Spirit Lance
MagicalDispellable
Unit Target

Sends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit.

Lance Damage100 / 160 / 220 / 280
Lance Speed1000
Slow Duration3s
Movement Slow-14% / -21% / -28% / -35%
Illusion Duration3.5 / 5 / 6.5 / 8s
Illusion Damage Out Pct-85
Illusion Damage In Pct300
Fake Lance Distance675
Bonus Illusion Damage0%
Cast Range600 / 650 / 700 / 750
Cast Time0.3s
Mana120
Cooldown10 / 9 / 8 / 7s
Doppelganger
Basic Dispel
Point Target, AOE

Phantom Lancer briefly vanishes from the battlefield. After 1 second, Phantom Lancer and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers. Extends duration of all illusions. The two added doppelgangers have different properties: one takes normal damage and deals none, while the other takes 500% bonus damage and deals -80% less damage.

Illusion 1 Damage Out Pct-100
Illusion 2 Damage Out Pct-80
Illusion 2 Damage In Pct500
Target Area Size325
Illusion Gather Range900
Reappear Delay1s
Doppelganger Duration8s
Illusion Duration Extension2s
Illusion 2 Amount1
Cast Range575
Cast Time0.1s
Mana70
Cooldown22 / 18 / 14 / 10s
Phantom Rush
PhysicalDispellable
No Target, Instant Cast

When targeting an enemy for an attack, Phantom Lancer quickly charges into range, gaining increased movement speed and evasion.

Min Rush Distance275
Max Rush Distance600 / 675 / 750 / 825
Bonus Speed800
Evasion20% / 30% / 40% / 50%
Cooldown15 / 11 / 7 / 3s
Juxtapose
Passive

Phantom Lancer has a chance to fracture his presence on an attack, creating an illusion of himself. Illusions also have a chance to fracture further. Illusions created from Phantom Lancer last for 8 seconds, while illusions created from other illusions last 4 seconds.

Max Illusions6 / 8 / 10
Hero Trigger Chance40% / 45% / 50%
Illusion Trigger Chance9%
Illusion Duration8s
Illusion From Illusion Duration4s
Illusion Damage Out Pct-85
Illusion Damage In Pct500

Aghanim's Upgrades

Aghanim's ScepterUpgrades Phantom Rush

Increases Range. Whenever Phantom Lancer Rushes through enemies, he creates Juxtapose illusions that attack them. Additionally, every 600 units rushed creates a Juxtapose illusion that rushes to the target alongside Phantom Lancer.

Aghanim's ShardUpgrades Juxtapose

Adds an active ability to Juxtapose. Renders Phantom Lancer invisible for up to 8 seconds while generating a duplicate image to confuse enemies. His movement speed is increased by 15% during this invisibility.