strength

Lifestealer

Infests other units for mobility and strength

Melee

Shred high-HP tanks with Lifestealer, an anti-strength carry who infests allies to set up ganks. Bursting out of a host and completely surprising enemies, he rages to gain spell immunity while relentlessly tearing them apart with his claws.

Lifestealer abilities, talents and win rates on this page are from Dota 2 patch 7.41e.

2/3
Complexity
2/3
Carry
2/3
Durable
1/3
Disabler
1/3
Escape

Lifestealer Performance Summary

On patch 7.41e, Lifestealer holds a 52.51% win rate across 409,243 ranked games. That average hides a 2.4-point swing between skill brackets — 53.11% in Legend against 50.7% in Herald — so Lifestealer rewards knowing the hero far more than the raw number suggests. Captains treat Lifestealer as a threat: 56.1% of its 41 contested pro drafts ended in a ban.

Base Stats

Lifestealer
Health626+0.3 / s
Mana255
AttributeBase / Growth per lvl
strengthStrength
23+2.4 per lvl
agilityAgility
15+1.9 per lvl
intelligenceIntelligence
15+1.8 per lvl
StatValue
DamageDamage
46 – 52
ArmorArmor
3.5
Movement SpeedMovement Speed
320
Attack RangeAttack Range
150

Win Rates by Rank

Patch7.41e
Public Win Rate53%409.2K matches
Pro Win Rate61%11W / 7L
Pro Bans2356% of contests
RankPicksWin Rate
HeraldHerald
12.9K
51%
GuardianGuardian
43.8K
52%
CrusaderCrusader
72K
52%
ArchonArchon
92.1K
52%
LegendLegend
86.2K
53%
AncientAncient
56.5K
53%
DivineDivine
45.7K
53%

Faces of Lifestealer

Data Timeframe: Past 6 months

Innate Ability

Ghoul Frenzy
Dispellable
Hidden, Passive

Passively grants Lifestealer Attack Speed.

Talent Tree

+1s Rage Duration
25
+1% Feast Heal and Damage
+25% Open Wounds Lifesteal
20
+12% Infest Target Movespeed/Health
50 Attack Speed on Open Wounds Target
15
+175 Infest Damage
+20 Movement Speed
10
+4 All Attributes

Abilities

Rage
Basic Dispel
No Target, Instant Cast

Launch into a maddened rage, becoming Debuff Immune, increasing magic resistance and gaining movement speed.

Duration3 / 4 / 5 / 6s
Magic Resistance80%
Debuff Immunity1
Movespeed Bonus6% / 9% / 12% / 15%
Mana80 / 100 / 120 / 140
Cooldown20 / 19 / 18 / 17s
Open Wounds
Dispellable
Unit Target

Lifestealer rends an enemy unit, slowing the victim's movement speed and allowing all allies to regain health for a percentage of the damage they deal to that unit. The victim recovers movement speed over the duration.

Duration7s
Slow Steps-50 / -50 / -40 / -30 / -20 / -10 / -10 / -10
Damage To Healing20% / 30% / 40% / 50%
Spread Radius700
Slow Step Pct Of Max100
Cast Range300 / 400 / 500 / 600
Cast Time0.2s
Mana90
Cooldown30 / 25 / 20 / 15s
Feast
PhysicalPierces BKB
Passive

Lifestealer's attacks deal damage and provide heal for a percentage of his target's max health. He gains permanent max HP whenever he kills a unit.

Heal From Target's Max Health1.45% / 2.05% / 2.65% / 3.25%
Max Health Damage1.45% / 2.05% / 2.65% / 3.25%
Creep Deny Percent50
Max Hp Per Hero Kill10
Max Hp Per Creep Kill1
Infest
MagicalPierces BKBBasic Dispel
Unit Target

Lifestealer infests the body of a target unit, becoming undetectable, and healing for a portion of his max hitpoints every second while inside. He can then explode from the host body, dealing damage to nearby enemies. If the infested unit is an enemy creep or a neutral creep, he can take control of the unit's ability to move and attack, and the creep loses a portion of their max hitpoints over time. Does not work on enemy heroes.

Damage Radius700
Damage150 / 275 / 400
Movement Speed15% / 20% / 25%
Health Bonus400 / 800 / 1200
Self Max Hp Regen3% / 4% / 5%
Creep Max Hp Loss / Sec1.5% / 0.75% / 0%
Can Target Ancients1
Remaining Health As Total Damage0%
Cast Range150
Cast Time0.2s
Mana100 / 125 / 150
Cooldown80 / 65 / 50s

Aghanim's Upgrades

Aghanim's ScepterUpgrades Infest

Increases cast range and reduces cooldown to s. Infest may target enemy heroes for a short duration, attacking them from the inside while increasing Lifestealer's regeneration rate.

Aghanim's ShardUpgrades Infest

Consuming a creep with Infest drenches enemies in blood which deals damage over time based on the host's remaining health.