intelligence

Keeper of the Light

Provides instant mana to allies

Ranged

Sustain your team's pushes with Keeper of the Light, a utility support famous for constantly Manipulating the mana of his allies. He aggressively clears minion waves and zones out enemies with fully charged waves of illumination, keeping his squad ready for action.

Keeper of the Light abilities, talents and win rates on this page are from Dota 2 patch 7.41e.

2/3
Complexity
3/3
Support
2/3
Nuker
1/3
Disabler

Keeper of the Light Performance Summary

On patch 7.41e, Keeper of the Light holds a 50.53% win rate across 266,560 ranked games. That average hides a 5.4-point swing between skill brackets — 53.64% in Divine against 48.28% in Herald — so Keeper of the Light rewards knowing the hero far more than the raw number suggests. Captains treat Keeper of the Light as a threat: 75% of its 108 contested pro drafts ended in a ban.

Base Stats

Keeper of the Light
Health516+0.3 / s
Mana363
AttributeBase / Growth per lvl
strengthStrength
18+2.3 per lvl
agilityAgility
15+1.6 per lvl
intelligenceIntelligence
24+3.3 per lvl
StatValue
DamageDamage
44 – 51
ArmorArmor
2.5
Movement SpeedMovement Speed
310
Attack RangeAttack Range
600

Win Rates by Rank

Patch7.41e
Public Win Rate51%266.6K matches
Pro Win Rate67%18W / 9L
Pro Bans8175% of contests
RankPicksWin Rate
HeraldHerald
11.9K
48%
GuardianGuardian
35.7K
49%
CrusaderCrusader
50K
49%
ArchonArchon
56.2K
50%
LegendLegend
48.4K
51%
AncientAncient
32.1K
52%
DivineDivine
32.2K
54%

Faces of Keeper of the Light

Data Timeframe: Past 6 months

Innate Ability

Bright Speed
Passive

Keeper of the Light gains 1 movement speed for every 3 Intelligence.Whenever Keeper of the Light moves 300 distance, he leaves behind light that allows him to see 400 range for 3 seconds.

Intelligence Per Speed3
Movement Per Vision300
Vision Radius400
Vision Duration3s

Talent Tree

+200 Illuminate Damage
25
Chakra Magic Strong Dispels
+10% Solar Bind Magic Resistance Reduction
20
+15s Spirit Form Duration
+90 Blinding Light Damage
15
+25% Spirit Form Bright Speed Bonus
-2s Illuminate Cooldown
10
+40% Blinding Light Miss

Abilities

Illuminate
Magical
Point Target, Channeled

CHANNELED - Channels light energy, building power the longer it's channeled. Once released, a wave is sent forth that deals damage and gives vision in its path. The longer it is channeled, the more damage is dealt.

Max Damage185 / 290 / 395 / 500
Max Channel Time3s
Width400
Range1550
Speed900
Vision Radius800
Vision Duration3.34s
Channel Vision Radius400
Channel Vision Interval0.5s
Channel Vision Duration10.34s
Channel Vision Step150 / 180 / 210 / 240
Cast Range1800
Channel Time3s
Mana100 / 125 / 150 / 175
Cooldown13s
Blinding Light
MagicalDispellable
Point Target, AOE

A blinding light flashes over the targeted area, knocking back units to the edge of the area and blinding them, causing them to miss some attacks. Minimum knockback distance is 175 range over 0.6 seconds.

Miss Chance45%
Duration4s
Radius425 / 450 / 475 / 500
Knockback Duration0.6s
Knockback Distance175
Damage90 / 140 / 190 / 240
Cast Range500 / 575 / 650 / 725
Cast Time0.3s
Mana120 / 130 / 140 / 150
Cooldown24 / 21 / 18 / 15s
Chakra Magic
Pierces BKB
Unit Target

Restores mana to the target unit and reduces cooldowns of all basic abilities currently on cooldown by a fixed amount. Is 30% more effective when used on himself.

Mana Restore105 / 170 / 235 / 300
Cooldown Reduction3 / 4 / 5 / 6
Mana Leak Pct4.5 / 5 / 5.5 / 6
Duration5s
Self Bonus30
Cast Range900
Cast Time0.3s
Cooldown20 / 17 / 14 / 11s
Solar Bind
Dispellable
Hidden, Unit Target

Weakens an enemy's magical resistance, and applies a slow that increases in strength the more the target moves.

Duration6s
Slow Per 100 Units10%
Magic Resistance Reduction20% / 30% / 40%
Cast Range750
Cast Time0.2s
Mana120
Cooldown14s
Spirit Form
No Target

Ezalor temporarily turns his body luminescent, gaining cast range, increasing the speed bonus from Bright Speed, and allows Illuminate to be channeled by a separate spirit and heal allies.

Duration40 / 45 / 50s
Bright Speed Bonus Movement50%
Cast Range Bonus100 / 175 / 250
Illuminate Heal70%
Mana75 / 125 / 175
Cooldown85 / 80 / 75s

Aghanim's Upgrades

Aghanim's ScepterUpgrades Will-O-Wisp

Summons Ignis Fatuus at the targeted area. Alternates on and off, drawing enemies closer with its mesmerising flicker.

Aghanim's ShardUpgrades Spirit Form

Increases illuminate heal.