Invoker
Weaves magic with an array of spell combos
Master the arcane arts with Invoker, a high-ceiling midlaner boasting an arsenal of ten different spells. By expertly combining his three spell components—Quas, Wex, and Exort—he adapts to any situation with meteors, tornadoes, and invisible escapes.
Invoker
Weaves magic with an array of spell combos
Master the arcane arts with Invoker, a high-ceiling midlaner boasting an arsenal of ten different spells. By expertly combining his three spell components—Quas, Wex, and Exort—he adapts to any situation with meteors, tornadoes, and invisible escapes.
Base Stats

Win Rates by Rank
Innate Ability
Combines the properties of the elements currently being manipulated to create a new spell for Invoker to use. Invoke cooldown is reduced by 0.3 seconds for each orb level. Invoker's vast knowledge of magic allows him to choose from Multiple Aghanim's Scepter and Shard options. The items must be activated before they can be used, and cannot be changed after they are chosen. Click the help button to see the list of possible spells.
Talent Tree
Abilities
Aghanim's Upgrades

Ice Wall becomes Ice Floe, Vector Targeted. After a delay, Ice Floe appears as a 150 width Ice Wall. Enemy heroes in its area for longer than 2.5 seconds become rooted and take magic damage based on Quas.

If Sun Strike damages an enemy Hero, a Forge Spirit of current level is created at the location.












