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universal

Nature's Prophet

Able to teleport to any location on the map at will

Ranged

Apply unmatched global pressure with Nature's Prophet, casually Teleporting anywhere on the map to secure kills or split-push. He quickly overwhelms undefended towers by sprouting a relentless army of violent trees, forcing the enemy to constantly defend their base.

2/3
Complexity
3/3
Pusher
1/3
Carry
1/3
Nuker
1/3
Escape

Base Stats

Nature's Prophet
Health538+0.3 / s
Mana339
AttributeBase / Growth per lvl
strengthStrength
19+2.6 per lvl
agilityAgility
14+2.6 per lvl
intelligenceIntelligence
22+3.5 per lvl
StatValue
DamageDamage
58 – 64
ArmorArmor
2.3
Movement SpeedMovement Speed
295
Attack RangeAttack Range
600

Win Rates by Rank

Patch7.41
Public Win Rate42.87%313.5K matches
Pro Win Rate85.71%6W / 1L
Pro Bans1568.18% ban rate
RankPicksWin Rate
HeraldHerald
23.1K
45.14%
GuardianGuardian
58.6K
42.81%
CrusaderCrusader
66.6K
42.37%
ArchonArchon
63.2K
42.41%
LegendLegend
46.7K
42.7%
AncientAncient
29.2K
42.84%
DivineDivine
26.1K
43.74%

Innate Ability

Innate
Spirit of the Forest
Passive, Hidden

Nature's Prophet gains 2% bonus damage for each nearby tree. Treants also provide this bonus with multiplied values and with larger radius. Treants also possess this ability.

Damage Per Tree Pct2
Tree Radius300
Treant Multiplier2
Treant Radius1200

Talent Tree

Removed Teleportation Cooldown
25
3x Treant HP/Damage
-15s Wrath of Nature Cooldown
20
+170 Sprout Damage
+50 Treant Movement Speed
15
+100 Teleportation Barrier
-10s Nature's Call Cooldown
10
+25 Wrath of Nature Base Damage

Abilities

Sprout
Sprout
Magical
Unit Target, Point Target

Sprouts a ring of trees around a unit, damaging and trapping it in place and providing vision in a 400 radius.

Vision Range400
Duration2.5 / 3 / 3.5 / 4s
Damage70 / 130 / 190 / 250
Sprout Damage Radius275
Cast Range625 / 700 / 775 / 850
Cast Time0.35s
Mana70 / 80 / 90 / 100
Cooldown14 / 12 / 10 / 8s
Teleportation
Teleportation
PhysicalDispellable
Point Target, AOE

Teleports to any point on the map. Gains a barrier after arriving to its destination.

Barrier70 / 130 / 190 / 250
Duration15s
Cast Time3s
Mana50 / 60 / 70 / 80
Cooldown65 / 50 / 35 / 20s
Nature's Call
Nature's Call
Point Target, AOE

Converts an area of trees into Treants under the command of Nature's Prophet.

Area Of Effect150 / 225 / 300 / 375
Treants Summoned2 / 3 / 4 / 5
Treant Duration50s
Treant Health450
Treant Damage16 / 25 / 34 / 43
Treant Bonus Hero Damage4 / 8 / 12 / 16
Treant Movespeed300 / 315 / 330 / 345
Treant Vision (Day)500
Treant Vision (Night)500
Treant Gold Bounty Min18
Treant Gold Bounty Max24
Treant Xp Bounty30
Treewalking1
Cast Range750
Cast Time0.5s
Mana100
Cooldown45 / 40 / 35 / 30s
Wrath of Nature
Wrath of Nature
MagicalDispellable
Unit Target, Point Target

Damaging energy bounces around the map, striking enemies that are in vision starting with those closest to the cast point. Each enemy hit beyond the first adds damage, up to the maximum after 16 are hit.

Max Targets16
Base Damage90 / 130 / 170
Added Damage Per Bounce10%
Jump Delay0.15s
Cast Time0.5s
Mana130 / 160 / 190
Cooldown85s

Aghanim's Upgrades

Wrath of NatureScepter
Aghanim's ScepterUpgrades Wrath of Nature

Entangles all enemies it hits. Duration scales from 1.5s up to 3.0s seconds at max bounce.

Curse of the OldgrowthShard
Aghanim's ShardUpgrades Curse of the Oldgrowth

Applies a curse on all enemy heroes within 900 range, displaying them in fog, slowing them, and dealing damage over time based on the number of trees within 250 radius. Treants count as trees for this purpose.