rdy.gg
intelligence

Disruptor

Traps and silences foes in his static storm

Ranged

Control the flow of engagements with Disruptor by trapping priority targets inside Summoning impassable fences. Blanket the trapped foes in a silencing storm, and if anyone tries to flee or initiate, use Glimpse—a spell that brilliantly teleports them back to where they just were.

2/3
Complexity
2/3
Support
2/3
Disabler
1/3
Nuker
1/3
Initiator

Base Stats

Disruptor
Health582+0.3 / s
Mana315
AttributeBase / Growth per lvl
strengthStrength
21+2.4 per lvl
agilityAgility
15+1.4 per lvl
intelligenceIntelligence
20+2.9 per lvl
StatValue
DamageDamage
47 – 51
ArmorArmor
2.5
Movement SpeedMovement Speed
295
Attack RangeAttack Range
625

Win Rates by Rank

Patch7.41
Public Win Rate49.62%264.5K matches
Pro Win Rate0%0W / 2L
Pro Bans00% ban rate
RankPicksWin Rate
HeraldHerald
10.8K
48.65%
GuardianGuardian
33.9K
49.14%
CrusaderCrusader
50.6K
49.24%
ArchonArchon
56.5K
49.59%
LegendLegend
48.4K
50.11%
AncientAncient
32.6K
49.91%
DivineDivine
31.6K
50.05%

Innate Ability

Innate
Electromagnetic Repulsion
Passive

Whenever Disruptor takes more than 250 damage from any source within 400 radius, all nearby enemies within take damage equal to 1.5x of Disruptor's Intelligence, and are pushed back up to a 400 distance away.

Damage Threshold250
Effect Radius400
Knockback Duration.2s
Damage Reset Interval7s
Damage Per Int1.5
Cooldown5s

Talent Tree

2 Glimpse Charges
25
+50 Thunder Strike Strikes
+1s Kinetic Field Duration
20
+75 Static Storm Radius
+15%/300 Glimpse Distance To Damage/Max
15
+60 Static Storm Max DPS
+20 Movement Speed
10
+15 Thunder Strike Damage per Strike

Abilities

Thunder Strike
Thunder Strike
MagicalDispellable
Unit Target

Repeatedly strikes the targeted unit with lightning. Each strike damages nearby enemy units in a small radius and slows enemy movement and attack speed by 100% for x1.75 seconds. Provides vision of its target.

Cast Range800
Radius260
Strikes4
Strike Interval2s
Strike Damage30 / 60 / 90 / 120
Slow Duration0.3s
Slow Amount100
Shard Ground Delay4s
Cast Time0.05s
Mana125 / 130 / 135 / 140
Cooldown18 / 15 / 12 / 9s
Glimpse
Glimpse
Magical
Unit Target

Teleports the target hero back to where it was 4 seconds ago. Instantly kills illusions. Deals damage equal to a percentage of the distance glimpsed, that cannot go over a damage maximum.

Backtrack Time4s
Cast Range600 / 1000 / 1400 / 1800
Min Damage25
Max Damage100 / 160 / 220 / 280
Glimpse Distance To Damage20% / 25% / 30% / 35%
Cast Range600 / 1000 / 1400 / 1800
Cast Time0.05s
Mana70 / 85 / 100 / 115
Cooldown24 / 22 / 20 / 18s
Kinetic Field
Kinetic Field
Point Target, AOE

After a short formation time, creates a circular barrier of kinetic energy that enemies can't pass.

Radius350
Formation Delay1s
Duration2.6 / 3.2 / 3.8 / 4.4s
Wall Thickness100
Tick Rate0.1
Cast Range900
Cast Time0.05s
Mana70
Cooldown20 / 18 / 16 / 14s
Static Storm
Static Storm
Magical
Point Target, AOE

Creates a damaging static storm that also silences all enemy units in the area for the duration. The damage starts off weak, but increases in power over the duration.

Radius550
Pulses20
Max Damage Per Second200 / 275 / 350
Duration6s
Cast Range800
Cast Time0.05s
Mana125 / 175 / 225
Cooldown100 / 85 / 70s

Aghanim's Upgrades

Static StormScepter
Aghanim's ScepterUpgrades Static Storm

Mutes items.

Kinetic FenceShard
Aghanim's ShardUpgrades Kinetic Fence

After a short formation time, creates a wall out of kinetic energy that enemies cannot pass.