universal

Batrider

Can lasso an enemy away from his team

Ranged

Rule the skies as Batrider, a disruptive initiator who can strike from any angle. Snatch priority targets with a flaming lasso and drag them through a chaotic trail of flame, effortlessly isolating enemies and delivering them straight into your team's waiting arms.

Batrider abilities, talents and win rates on this page are from Dota 2 patch 7.41e.

2/3
Complexity
3/3
Initiator
2/3
Disabler
1/3
Escape

Batrider Performance Summary

On patch 7.41e, Batrider holds a 43.28% win rate across 49,847 ranked games. That average hides a 3.5-point swing between skill brackets — 45.76% in Divine against 42.22% in Legend — so Batrider rewards knowing the hero far more than the raw number suggests. In professional play Batrider has been picked 13 times for a 53.85% win rate.

Base Stats

Batrider
Health626+1.3 / s
Mana339
AttributeBase / Growth per lvl
strengthStrength
23+2.9 per lvl
agilityAgility
13+2 per lvl
intelligenceIntelligence
22+2.9 per lvl
StatValue
DamageDamage
52 – 56
ArmorArmor
3.2
Movement SpeedMovement Speed
310
Attack RangeAttack Range
400

Win Rates by Rank

Patch7.41e
Public Win Rate43%49.8K matches
Pro Win Rate54%7W / 6L
Pro Bans941% of contests
RankPicksWin Rate
HeraldHerald
2.3K
43%
GuardianGuardian
7K
42%
CrusaderCrusader
10.1K
43%
ArchonArchon
10.6K
43%
LegendLegend
8.8K
42%
AncientAncient
5.7K
44%
DivineDivine
5.3K
46%

Faces of Batrider

Data Timeframe: Past 6 months

Innate Ability

Smoldering Resin
Passive

Batrider's attacks apply a debuff that deals 20% of the attack damage every 1s for 2s.

Total Ticks2
Tick Rate1
Tick Attack Damage Pct20

Talent Tree

Flamebreak applies 4 Sticky Napalm Stacks
25
+0.75s Flaming Lasso Duration
-6s Flamebreak Cooldown
20
Attacks apply 1 Stack of Sticky Napalm
+0.75% Sticky Napalm Movement Slow
15
+30 Firefly Damage Per Second
+1s Smoldering Resin Duration
10
+5% Firefly Max Movement Speed Bonus

Abilities

Sticky Napalm
MagicalDispellable
Point Target, AOE

Drenches an area in sticky oil, amplifying damage from Batrider's attacks and abilities and slowing the movement speed and turn rate of enemies. Additional casts of Sticky Napalm continue to increase damage, up to 20 stacks. Applies a small amount of damage with each cast.

Max Level4
Stacks Per Cast2
Damage Per Stack2.5 / 5 / 7.5 / 10
Radius375
Duration6s
Movement Slow-0.75% / -1.5% / -2.25% / -3%
Turn Rate Slow-10% / -30% / -50% / -70%
Max Stacks20
Creep Damage Pct20
Application Damage5 / 10 / 15 / 20
Building Damage0%
Cast Range600
Mana22
Cooldown3s
Flamebreak
MagicalDispellable
Point Target, AOE

Hurls an explosive cocktail that explodes when it reaches the target location, knocking back, slowing and dealing damage over time to enemies in the area.

Impact Damage25 / 50 / 75 / 100
Damage Per Second25 / 30 / 35 / 40
Burn Duration2 / 3 / 4 / 5s
Radius400
Collision Radius100
Stun Duration0.5s
Speed1700
Knockback Distance250
Knockback Height100
Knockback Duration0.35s
Movement Slow6% / 12% / 18% / 24%
Cast Range1300
Cast Time0.2s
Mana110
Cooldown22 / 19 / 16 / 13s
Firefly
Magical
No Target, Instant Cast

Batrider takes to the skies, moving increasingly fast and laying down a trail of flames from the air. The fire damages any enemies it touches and destroys trees below Batrider. Maximum movement speed bonus is reached at the end of Firefly's duration.

Damage Per Second20 / 40 / 60 / 80
Radius250
Duration15s
Tick Interval0.5s
Tree Radius100
Max Movement Speed Bonus12% / 18% / 24% / 30%
Mana100
Cooldown48 / 42 / 36 / 30s
Flaming Lasso
MagicalPierces BKBStrong Dispels Only
Unit Target

Lassoes an enemy and drags them in Batrider's wake. Dragged units cannot move, attack, or use abilities. Teleporting or blinking will break the lasso.

Duration2.25 / 2.75 / 3.25s
Drag Distance300
Break Distance425
Total Damage125 / 250 / 375
Tick Rate0.5
Cast Range200
Cast Time0.3s
Mana125 / 150 / 175
Cooldown90 / 75 / 60s

Aghanim's Upgrades

Aghanim's ScepterUpgrades Flaming Lasso

Flaming Lasso grabs both its target, as well as the target's nearest allied hero within 650 units. The secondary target is tethered to the first.

Aghanim's ShardUpgrades Sticky Napalm

Sticky Napalm no longer has a stack limit.Sticky Napalm deals damage to structures.