Bane
Puts his enemies to sleep, incapacitating them
Unleash nightmares upon the enemy draft with Bane, a versatile support armed with unparalleled disabling abilities. Whether trapping a foe in a deep sleep or gripping them forcefully in place, Bane provides his team the perfect crowd control needed to secure crucial pick-offs.
Bane abilities, talents and win rates on this page are from Dota 2 patch 7.41e.
Bane Performance Summary
On patch 7.41e, Bane holds a 50.12% win rate across 146,935 ranked games. That average hides a 3.7-point swing between skill brackets — 52.06% in Divine against 48.41% in Herald — so Bane rewards knowing the hero far more than the raw number suggests. Captains treat Bane as a threat: 67.33% of its 101 contested pro drafts ended in a ban.
Base Stats

Win Rates by Rank
Faces of Bane
Innate Ability
Every time Bane kills an enemy hero or they die under the effect of Bane's debuff, they receive a Terror for the rest of the game that decreases their status resistance to Bane's subsequent debuffs.
Talent Tree
Abilities
Aghanim's Upgrades

Reduces Fiend's Grip cooldown by s. Fiend's Grip now creates two uncontrollable illusions that are also channeling Fiend's Grip on the target. Illusions take 225% incoming damage and immediately die if they are interrupted. Damage does not stack.

Reduces cooldown by . Causes Brain Sap to become a 550 AoE spell. Secondary targets only heal for 30%.

