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Oracle

Alters the fates of heroes with his buffs and nukes

Ranged

Manipulate life and death with Oracle, a complex spellcaster requiring deep knowledge of his intricate abilities. By Shrouding threatened allies in False Promise, he delays all incoming damage and healing, giving his team a vital window to reverse a grisly fate.

3/3
Complexity
3/3
Support
3/3
Nuker
2/3
Disabler
1/3
Escape

Base Stats

Oracle
Health560+0.3 / s
Mana387+0.5 / s
AttributeBase / Growth per lvl
strengthStrength
20+2.2 per lvl
agilityAgility
15+1.7 per lvl
intelligenceIntelligence
26+3.6 per lvl
StatValue
DamageDamage
39 – 45
ArmorArmor
3.5
Movement SpeedMovement Speed
295
Attack RangeAttack Range
625

Win Rates by Rank

Patch7.41
Public Win Rate48.18%169.7K matches
Pro Win Rate0%0W / 1L
Pro Bans150% ban rate
RankPicksWin Rate
HeraldHerald
8.7K
45.07%
GuardianGuardian
24.6K
45.39%
CrusaderCrusader
33.9K
47.4%
ArchonArchon
35K
48.54%
LegendLegend
29K
49.36%
AncientAncient
19.3K
49.81%
DivineDivine
19.3K
50.41%

Innate Ability

Innate
Prognosticate
Passive

Talent Tree

Fortune's End constantly Dispels
25
+1.5s False Promise Duration
-20s False Promise Cooldown
20
-1s Purifying Flames Cooldown
+100 Fortune's End Radius
15
+25% Purifying Flames Enemy Damage
+0.5s Fortune's End Duration
10
+8 Armor False Promise

Abilities

Fortune's End
Fortune's End
MagicalDispellableBasic Dispel
Unit Target, AOE, Channeled

CHANNELED - Gathers Oracle's power into a bolt of scouring energy that, when released, damages, roots, and dispels enemies of buffs in an area around the target. If target is an ally it will only dispel debuffs. The root duration increases with channeling time.

Max Channel Time2.5s
Damage100 / 160 / 220 / 280
Bolt Speed1200
Min Root Duration0.75s
Max Root Duration2.75s
Radius350
Cast Range850
Mana100
Cooldown18 / 14 / 10 / 6s
Fate's Edict
Fate's Edict
Dispellable
Unit Target

Oracle enraptures a target, disarming them and granting them 100% magic damage resistance.

Duration3.5 / 4 / 4.5 / 5s
Cast Range700
Cast Time0.3s
Mana70
Cooldown17 / 14 / 11 / 8s
Purifying Flames
Purifying Flames
MagicalDispellable
Unit Target

Burns away impurities, dealing heavy magic damage to the target before causing them to regenerate health over time. The amount of health regenerated over its duration exceeds the amount of initial damage. Can be cast on enemies and allies.

Damage90 / 180 / 270 / 360
Heal Per Second15 / 25 / 35 / 45
Duration10s
Tick Rate0.1
Damage Modifier1
Cast Range850
Cast Time0.1s
Mana75
Cooldown2.5s
Diviner's Deck
Diviner's Deck
Passive

Duration90s
Spell Amplification40
Gold Bonus Pct100
Int Bonus Pct150
Heal Amplification40
Barrier Amount400
Barrier Restore Time7s
False Promise
False Promise
Pierces BKBStrong Dispel
Unit Target

Temporarily alters an ally's destiny, delaying any healing or damage taken until False Promise ends. Any healing that is delayed by False Promise is amplified. Removes most negative status effects and disables on initial cast.

Duration7 / 8.5 / 10s
Radius400
Delayed Heal Amplification100%
Cast Range700 / 800 / 900
Cast Time0.3s
Mana100 / 150 / 200
Cooldown110 / 85 / 60s

Aghanim's Upgrades

Rain of DestinyShard
Aghanim's ShardUpgrades Rain of Destiny

Brings forth rain to the target area. Enemies standing in the area receive damage and have reduced Heal Amplification. Allies in the area heal and have increased incoming Heal Amplification.